Let’s Play A Game

I’m like the potluck guy who was tasked with bringing the salsa and tortilla chips showing up after most people have left. 

A psychedelic amphibious silhouette of a humanesque headshot against a scaled up psychedelic background.
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Lets Play a Game
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SP404-MKII—>Syntakt—>Digitakt II—>Generation Loss MKII—>LVX—>Mercury X—>Onward—>Mood II—>Reverse Mode C —>Clean.

This one originated out of some explorations using choke and trigger functions that were added to the Syntakt. Originally the piece was using only the Onward and MoodII as I was trying to keep things straightforward and simple and learn more than create.

But then I threw in a bunch of Digitakt stuff into the mix.

Not satisfied with that I then tossed in some other stuff using the SP404-MkII.

For some reason the introduction of the SP404-MKII found me inverting the piece a bit. Rather than orchestrating everything from the Syntakt where it originated, I was now using the SP404-MK2 to direct traffic. I think I had only 6 samples on the grid at the time. For whatever reason the piece flowed better starting from that end of the chain.

No midi on the SP404-MKII. I lacked a chord long enough to make the connectio.n To be honest I just find midi a pain as I am constantly moving on and off the board. I have everything laid out in front of me and it is generally easier to just dial things in using my hands knowing a week later I will likely re arrange everything and swap something out.

I am using midi to control the clocks on the Syntakt, DigitaktII, LVX and Mercury X. Everything else is dialed to taste.

The piece ebbs and flows. It gets a bit intense at the times and there are a few areas where I unfortunately let the levels get a bit out of control on the high end of the dial more than I prefer.

It’s a learning process jugggling cats.

Then things got all weird.

Then we eventually settle down again and we land the plane with a slightly bumpy landing.

But everything was ok in the end.